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PAMI
2007
186views more  PAMI 2007»
15 years 5 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
INTERNET
2010
141views more  INTERNET 2010»
15 years 4 months ago
Computing for Human Experience: Semantics-Empowered Sensors, Services, and Social Computing on the Ubiquitous Web
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
Amit Sheth
KI
2010
Springer
15 years 4 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen
LOGCOM
2011
14 years 9 months ago
Introducing Preferences in Planning as Satisfiability
Planning as Satisfiability is one of the most well-known and effective techniques for classical planning: satplan has been the winning system in the deterministic track for optim...
Enrico Giunchiglia, Marco Maratea
POPL
2012
ACM
14 years 1 months ago
The ins and outs of gradual type inference
Gradual typing lets programmers evolve their dynamically typed programs by gradually adding explicit type annotations, which confer benefits like improved performance and fewer r...
Aseem Rastogi, Avik Chaudhuri, Basil Hosmer