We report on a care setting where staff looking after ex-psychiatric patients were supported by mobile and stationery communications technology (e.g. mobile phones, a messaging sy...
Mediation is the process of decomposing a task into subtasks, finding agents suitable for these subtasks and negotiating with agents to obtain commitments to execute these subtas...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
In this paper, we present an online method for POMDPs, called RTBSS (Real-Time Belief Space Search), which is based on a look-ahead search to find the best action to execute at e...
Embodied conversational agents become more and more realistic concerning their conversational and their nonverbal behaviors. But if the information conveyed nonverbally exhibits c...