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ICML
1994
IEEE
14 years 1 months ago
A Modular Q-Learning Architecture for Manipulator Task Decomposition
Compositional Q-Learning (CQ-L) (Singh 1992) is a modular approach to learning to performcomposite tasks made up of several elemental tasks by reinforcement learning. Skills acqui...
Chen K. Tham, Richard W. Prager
AAAI
2008
14 years 11 days ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
AAAI
2007
14 years 11 days ago
The Impact of Network Topology on Pure Nash Equilibria in Graphical Games
Graphical games capture some of the key aspects relevant to the study and design of multi-agent systems. It is often of interest to find the conditions under which a game is stab...
Bistra N. Dilkina, Carla P. Gomes, Ashish Sabharwa...
AIPS
2008
14 years 11 days ago
A Probabilistic Planner for the Combat Power Management Problem
We present a planner for the Combat Power Management (CPM) problem. In response to multiple simultaneous or sequential threats, the planner generates a set of local plans, one for...
Abder Rezak Benaskeur, Froduald Kabanza, Eric Beau...
WSC
2008
14 years 11 days ago
Modeling and simulation of e-mail social networks: A new stochastic agent-based approach
Understanding how the structure of a network evolves over time is one of the most interesting and complex topics in the field of social networks. In our attempt to model the dynam...
Fabian Menges, Bud Mishra, Giuseppe Narzisi