Sciweavers

3765 search results - page 6 / 753
» Qualitative Action Systems
Sort
View
IJCAI
2007
13 years 10 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
AAAI
1994
13 years 10 months ago
High Dimension Action Spaces in Robot Skill Learning
Table lookup with interpolation is used for many learning and adaptation tasks. Redundant mappings capture the important concept of \motor skill," which is important in real,...
Jeff G. Schneider
ISJ
1998
82views more  ISJ 1998»
13 years 8 months ago
Successfully completing case study research: combining rigour, relevance and pragmatism
The organizational and social issues associated with the development, implementation and use of computer-based information systems have increasingly attracted the attention of info...
Peta Darke, Graeme G. Shanks, Marianne Broadbent
AAAI
2011
12 years 8 months ago
Qualitative Numeric Planning
We consider a new class of planning problems involving a set of non-negative real variables, and a set of non-deterministic actions that increase or decrease the values of these v...
Siddharth Srivastava, Shlomo Zilberstein, Neil Imm...
KI
2009
Springer
14 years 3 months ago
Right-of-Way Rules as Use Case for Integrating GOLOG and Qualitative Reasoning
Abstract. Agents interacting in a dynamically changing spatial environment often need to access the same spatial resources. A typical example is given by moving vehicles that meet ...
Florian Pommerening, Stefan Wölfl, Matthias W...