We review an algorithm for the finite element simulation of elastoplastic solids which is capable of robustly and efficiently handling arbitrarily large deformation. In fact, the ...
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Previous work [3, 6, 9, 8, 7, 1] has presented the time optimal trajectories for three classes of non-holonomic mobile robots: steered cars that can only go forwards, steered cars...
There is a growing trend in the cognitive sciences to conceive of cognitive behavior as being distributed across brain, body and environment. However, the implications of such dist...
This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...