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WCNC
2010
IEEE
13 years 7 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
NETWORK
2008
159views more  NETWORK 2008»
13 years 9 months ago
Enabling Location-Based Services in Data Centers
In this paper, we explore services and capabilities that can be enabled by the localization of various "assets" in a data center or IT environment. We also describe the u...
Krishna Kant, Neha Udar, R. Viswanathan
VTC
2010
IEEE
153views Communications» more  VTC 2010»
13 years 7 months ago
H.264 Wireless Video Telephony Using Iteratively-Detected Binary Self-Concatenated Coding
— In this contribution we propose a robust H.264 coded wireless video transmission scheme using iteratively decoded self-concatenated convolutional coding (SECCC). The proposed S...
Nasruminallah, Muhammad Fasih Uddin Butt, Soon Xin...
NETWORK
2008
107views more  NETWORK 2008»
13 years 9 months ago
Wireless Mesh Networks for In-Home IPTV Distribution
IPTV is considered to be the next killer application. A key, challenging issue is inhome IPTV distribution with affordable deployment cost and sufficient flexibility, scalability,...
Emad Shihab, Lin Cai, Fengdan Wan, T. Aaron Gulliv...
WICON
2010
13 years 7 months ago
Toward Clock Skew based Wireless Sensor Node Services
Clock skew is defined as the rate of deviation of a device clock from the true time. The frequency of a device's clock actually depends on its environment, such as the tempera...
Md. Borhan Uddin, Claude Castelluccia