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ACMACE
2007
ACM
15 years 8 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
ACMSE
2007
ACM
15 years 8 months ago
Semi-transparent video interfaces to assist deaf persons in meetings
Meetings are a vital part of participation in social activities. For a deaf person who does not understand spoken language, following a discourse at meetings can become confusing ...
Dorian Miller, Karl Gyllstrom, P. David Stotts, Ja...
ACMSE
2007
ACM
15 years 8 months ago
Hierarchical land cover information retrieval in object-oriented remote sensing image databases with native queries
Classification and change detection of land cover types in the remotely sensed images is one of the major applications in remote sensing. This paper presents a hierarchical framew...
Jiang Li
AOSD
2007
ACM
15 years 8 months ago
ATOLL: aspect-oriented toll system
Product line development places emphasis on quality attributes like understandability, maintainability, reusability and variability. Better modularization techniques like ...
Luis Daniel Benavides Navarro, Christa Schwanninge...
ASSETS
2007
ACM
15 years 8 months ago
SIBYLLE: a system for alternative communication adapting to the context and its user
In this paper, we describe the latest version of SIBYLLE, an AAC system that permits persons suffering from severe physical disabilities to enter text with any computer applicatio...
Tonio Wandmacher, Jean-Yves Antoine, Franck Poirie...
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