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CHI
2005
ACM
14 years 7 months ago
Designing interfaces to afford enjoyable social interactions by collocated groups
The main aim of this research is to understand how domestic technologies for collocated groups can be designed to afford enjoyable social interactions. A secondary aim is to devis...
Siân E. Lindley
CHI
2009
ACM
14 years 8 months ago
Usability, playability, and long-term engagement in computer games
Does usability affect long term user engagement in computer games, or are other factors more influential? This paper explores this issue, discussing an evaluation study that measu...
Alessandro Febretti, Franca Garzotto
CHI
2004
ACM
14 years 26 days ago
From mental effort to perceived usability: transforming experiences into summary assessments
In many cases, practitioners and researchers of HumanComputer Interaction and Usability Engineering rely on users' subjective product quality assessments. Such an assessment ...
Marc Hassenzahl, Nina Sandweg
HHCI
2000
13 years 11 months ago
A Shape Recognition Benchmark for Evaluating Usability of a Haptic Environment
This paper describes a benchmark task for evaluating the usability of haptic environments for a shape perception task. The task measures the ease with which observers can recogniz...
Arthur E. Kirkpatrick, Sarah A. Douglas
IROS
2007
IEEE
197views Robotics» more  IROS 2007»
14 years 1 months ago
Generic and systematic evaluation of haptic interfaces based on testbeds
— The purpose of evaluation procedures is to achieve both qualitative and quantitative statements on haptic rendering realism and performance. Since a haptic interface provides a...
Evren Samur, Fei Wang, Ulrich Spaelter, Hannes Ble...