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IUI
2004
ACM
14 years 4 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
AVI
2008
14 years 1 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
KI
2010
Springer
13 years 8 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen
DSRT
2008
IEEE
14 years 5 months ago
An Adaptive Energy-Conserving Strategy for Parallel Disk Systems
In the past decade parallel disk systems have been highly scalable and able to alleviate the problem of disk I/O bottleneck, thereby being widely used to support a wide range of d...
Mais Nijim, Adam Manzanares, Xiao Qin
ASIAMS
2007
IEEE
14 years 5 months ago
Rough-Fuzzy Granulation, Rough Entropy and Image Segmentation
This talk has two parts explaining the significance of Rough sets in granular computing in terms of rough set rules and in uncertainty handling in terms of lower and upper approxi...
Sankar K. Pal