Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
Typhoon inflicts terrible damage due to thunderstorms, violent winds, torrential rain, flooding and extreme high tides. Improving the early typhoon forecast capability is important...
Due to the increasing deployment of conversational real-time applications like VoIP and videoconferencing, the Internet is today facing new challenges. Low end-to-end delay is a vi...
This paper presents a revised rate control scheme based on an improved frame complexity measure. Rate control adopted by both MPEG-4 VM18 and H.264/AVC use a quadratic rate-distor...