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114
Voted
FDG
2009
ACM
15 years 9 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
122
Voted
GROUP
2009
ACM
15 years 9 months ago
All My People Right Here, Right Now: management of group co-presence on a social networking site
A mundane but theoretically interesting and practically relevant situation presents itself on social networking sites: the co-presence of multiple groups important to an individua...
Airi Lampinen, Sakari Tamminen, Antti Oulasvirta
114
Voted
HT
2009
ACM
15 years 9 months ago
Designing hypertext tools to facilitate authoring multiple points-of-view stories
How can authoring tools help authors create complex, innovative hypertext narrative structures? Tools for creating hypertext fiction typically represent such narratives in the fo...
Alex Mitchell, Kevin McGee
130
Voted
IMC
2009
ACM
15 years 9 months ago
ANTIDOTE: understanding and defending against poisoning of anomaly detectors
Statistical machine learning techniques have recently garnered increased popularity as a means to improve network design and security. For intrusion detection, such methods build ...
Benjamin I. P. Rubinstein, Blaine Nelson, Ling Hua...
IWCMC
2009
ACM
15 years 9 months ago
Dynamic trust establishment in emergency ad hoc networks
This paper proposes a dynamic trust establishment protocol that enables the nodes of an ad hoc network to establish security associations among each other in a distributed and pee...
Christos A. Papageorgiou, Konstantinos Birkos, Tas...
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