Gossiping is a communication primitive where each node of a network possesses a unique message that is to be communicated to all other nodes in the network. We study the gossiping ...
Reservation-based channel access has been shown to be effective in providing Quality of Service (QoS) guarantees (e.g., timeliness) in wireless embedded real-time applications suc...
Dinesh Rajan, Christian Poellabauer, Xiaobo Sharon...
No one middleware communication model completely solves the problem of ensuring schedulability in every DRE system. Furthermore, there have been few studies to date of the trade-o...
Yuanfang Zhang, Bryan Thrall, Stephen Torri, Chris...
In this article we introduce a grid runtime system called TGrid which is designed to run hierarchically structured task-parallel programs on heterogenous environments and can also...
We consider scheduling real-time tasks in the presence of message loss and Byzantine node failures in unreliable networks. We present scheduling algorithms called RTQG and RTQG-B....
Bo Zhang, Kai Han, Binoy Ravindran, E. Douglas Jen...