Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
The classical problem of reliable point-to-point digital communication is to achieve a low probability of error while keeping the rate high and the total power consumption small. ...
A coloring of a graph is convex if it induces a partition of the vertices into connected subgraphs. Besides being an interesting property from a theoretical point of view, tests f...
In this paper, we propose a family of novel stereoscopic image coders based on morphological coding and a block-based disparity compensation algorithm. The proposed schemes employ...
We study data structures in the presence of adversarial noise. We want to encode a given object in a succinct data structure that enables us to efficiently answer specific queries...