Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
We study visibly pushdown automata (VPA) models for expressing and evaluating queries, expressed using MSO formulas, on words with a nesting structure (like XML documents). We de...
Given a set of n points P = {p1, p2, . . . , pn} in the plane, we show how to preprocess P such that for any query line segment L we can report in O(log n) time the smallest enclo...
Let F be a collection of n d-variate, possibly partially defined, functions, all algebraic of some constant maximum degree. We present a randomized algorithm that computes the vert...