Querying non-conventional data is recognized as a major issue in new environments and applications such as those occurring in pervasive computing. A key issue is the ability to qu...
In this paper, we formalize the novel concept of Constrained Reverse k-Nearest Neighbor (CRkNN) search on mobile objects (clients) performed at a central server. The CRkNN query c...
Abstract We present an alternative interface that allows users to perceive new sensations in virtual environments. Gaze-based interaction in virtual environments creates the feelin...
The task of multi-camera surveillance is to reconstruct the paths taken by all moving objects that are temporarily visible from multiple non-overlapping cameras. We present a Baye...
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...