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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 10 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
GRID
2008
Springer
13 years 10 months ago
Scheduling on the Grid via multi-state resource availability prediction
To make the most effective application placement decisions on volatile large-scale heterogeneous Grids, schedulers must consider factors such as resource speed, load, and reliabil...
Brent Rood, Michael J. Lewis
ACMDIS
2010
ACM
13 years 10 months ago
Some consideration on the (in)effectiveness of residential energy feedback systems
Energy feedback systems, particularly residential energy feedback systems (REFS), have emerged as a key area for HCI and interaction design. However, we argue that HCI researchers...
James Pierce, Chloe Fan, Derek Lomas, Gabriela Mar...
ACMDIS
2010
ACM
13 years 10 months ago
Open-ended objects: a tool for brainstorming
This paper describes a new tool for use in the process of brainstorming workshops on HCI called "Open-ended objects". Open-ended objects are open-ended interactive exper...
Virginia Cruz, Nicolas Gaudron
CORR
2010
Springer
80views Education» more  CORR 2010»
13 years 9 months ago
Many-to-Many Graph Matching: a Continuous Relaxation Approach
Graphs provide an efficient tool for object representation in various computer vision applications. Once graph-based representations are constructed, an important question is how ...
Mikhail Zaslavskiy, Francis Bach, Jean-Philippe Ve...