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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 3 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
GRID
2008
Springer
15 years 3 months ago
Scheduling on the Grid via multi-state resource availability prediction
To make the most effective application placement decisions on volatile large-scale heterogeneous Grids, schedulers must consider factors such as resource speed, load, and reliabil...
Brent Rood, Michael J. Lewis
163
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ACMDIS
2010
ACM
15 years 2 months ago
Some consideration on the (in)effectiveness of residential energy feedback systems
Energy feedback systems, particularly residential energy feedback systems (REFS), have emerged as a key area for HCI and interaction design. However, we argue that HCI researchers...
James Pierce, Chloe Fan, Derek Lomas, Gabriela Mar...
ACMDIS
2010
ACM
15 years 2 months ago
Open-ended objects: a tool for brainstorming
This paper describes a new tool for use in the process of brainstorming workshops on HCI called "Open-ended objects". Open-ended objects are open-ended interactive exper...
Virginia Cruz, Nicolas Gaudron
CORR
2010
Springer
80views Education» more  CORR 2010»
15 years 2 months ago
Many-to-Many Graph Matching: a Continuous Relaxation Approach
Graphs provide an efficient tool for object representation in various computer vision applications. Once graph-based representations are constructed, an important question is how ...
Mikhail Zaslavskiy, Francis Bach, Jean-Philippe Ve...