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DIGRA
2003
Springer
14 years 1 months ago
Encounters with consumption during computer-mediated play: the development of digital games as marketing communication media
This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...
Mike Molesworth
ECOOPW
2003
Springer
14 years 1 months ago
Modeling Variability for Object-Oriented Product Lines
The concept of a software product line is a promising approach for increasing planned reusability in industry. For planning future requirements, the integration of domain analysis ...
Matthias Riebisch, Detlef Streitferdt, Ilian Pasho...
FORMATS
2003
Springer
14 years 1 months ago
Performance Analysis of Probabilistic Timed Automata Using Digital Clocks
Probabilistic timed automata, a variant of timed automata extended with discrete probability distributions, is a specification formalism suitable for describing both nondeterminis...
Marta Z. Kwiatkowska, Gethin Norman, David Parker,...
GCC
2003
Springer
14 years 1 months ago
Dominating-Set-Based Searching in Peer-to-Peer Networks
— The peer-to-peer network for sharing information and data through direct exchange has emerged rapidly in recent years. The searching problem is a basic issue that addresses the...
Chunlin Yang, Jie Wu
GECCO
2003
Springer
103views Optimization» more  GECCO 2003»
14 years 1 months ago
Are Multiple Runs of Genetic Algorithms Better than One?
Abstract. There are conflicting reports over whether multiple independent runs of genetic algorithms (GAs) with small populations can reach solutions of higher quality or can fin...
Erick Cantú-Paz, David E. Goldberg