Analyzing videos of human activities involves not only
recognizing actions (typically based on their appearances),
but also determining the story/plot of the video. The storyline...
Abhinav Gupta (University of Maryland), Praveen Sr...
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline ...
Partial knowledge about geospatial categories is critical for knowledge modelling in the geospatial domain but is beyond the scope of conventional ontologies. Degree of overlaps be...
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...