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» RBM-Based Silhouette Encoding for Human Action Modelling
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CVPR
2009
IEEE
15 years 2 months ago
Understanding Videos, Constructing Plots - Learning a Visually Grounded Storyline Model from Annotated Videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline...
Abhinav Gupta (University of Maryland), Praveen Sr...
CVPR
2009
IEEE
14 years 2 months ago
Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline ...
Abhinav Gupta, Praveen Srinivasan, Jianbo Shi, Lar...
SEMWEB
2007
Springer
14 years 1 months ago
Probabilistic Geospatial Ontologies
Partial knowledge about geospatial categories is critical for knowledge modelling in the geospatial domain but is beyond the scope of conventional ontologies. Degree of overlaps be...
Sumit Sen
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
IJVR
2007
101views more  IJVR 2007»
13 years 7 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard