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» Radioptimization: goal based rendering
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VRST
2005
ACM
14 years 1 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
CGF
2004
151views more  CGF 2004»
13 years 7 months ago
Deferred Splatting
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
SPE
1998
118views more  SPE 1998»
13 years 7 months ago
Implementing a Zooming User Interface: Experience Building Pad++
We are investigating a novel user interface paradigm based on zooming, in which users are presented with a zooming view of a huge planar information surface. We have developed a s...
Benjamin B. Bederson, Jonathan Meyer
ICIAP
2003
ACM
14 years 7 months ago
Olympus: an ambient intelligence architecture on the verge of reality
This paper presents Olympus, a modular processing architecture for a distributed ambient intelligence. The system is aimed at detailed reporting of people wandering and gesturing ...
F. Bertamini, Roberto Brunelli, Oswald Lanz, A. Ro...
LCN
2005
IEEE
14 years 1 months ago
A Novel Tuneable Low-Intensity Adversarial Attack
— Currently, Denial of Service (DoS) attacks remain amongst the most critical threats to Internet applications. The goal of the attacker in a DoS attack is to overwhelm a shared ...
Salil S. Kanhere, Anjum Naveed