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» Radiosity on Graphics Hardware
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PVM
2004
Springer
14 years 25 days ago
Numerical Simulations on PC Graphics Hardware
On recent PC graphics cards, fully programmable parallel geometry and pixel units are available providing powerful instruction sets to perform arithmetic and logical operations. In...
Jens Krüger, Thomas Schiwietz, Peter Kipfer, ...
SCIA
2007
Springer
146views Image Analysis» more  SCIA 2007»
14 years 1 months ago
Filtering Video Volumes Using the Graphics Hardware
Denoising video is an important task, especially for videos captured in dim lighting environments. The filtering of video in a volumetric manner with time as the third dimension c...
Andreas Langs, Matthias Biedermann
JEI
2006
162views more  JEI 2006»
13 years 7 months ago
Markovian segmentation and parameter estimation on graphics hardware
In this paper, we show how Markovian strategies used to solve well-known segmentation problems such as motion estimation, motion detection, motion segmentation, stereovision, and c...
Pierre-Marc Jodoin, Max Mignotte
ISWC
2002
IEEE
14 years 12 days ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
EGH
2003
Springer
14 years 21 days ago
Mesh mutation in programmable graphics hardware
We show how a future graphics processor unit (GPU), enhanced with random read and write to video memory, can represent, refine and adjust complex meshes arising in modeling, simu...
Le-Jeng Shiue, Vineet Goel, Jörg Peters