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ICCS
2009
Springer
14 years 5 months ago
A Note on Auto-tuning GEMM for GPUs
The development of high performance dense linear algebra (DLA) critically depends on highly optimized BLAS, and especially on the matrix multiplication routine (GEMM). This is espe...
Yinan Li, Jack Dongarra, Stanimire Tomov
ISVC
2009
Springer
14 years 5 months ago
DRONE: A Flexible Framework for Distributed Rendering and Display
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...
Michael Repplinger, Alexander Löffler, Dmitri...
UIST
2009
ACM
14 years 5 months ago
Mouse 2.0: multi-touch meets the mouse
In this paper we present novel input devices that combine the standard capabilities of a computer mouse with multitouch sensing. Our goal is to enrich traditional pointerbased des...
Nicolas Villar, Shahram Izadi, Dan Rosenfeld, Hrvo...
CW
2008
IEEE
14 years 5 months ago
Real-Time Marker Level Set on GPU
Level set methods have been extensively used to track the dynamical interfaces between different materials for physically based simulation, geometry modeling, oceanic modeling and...
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng...
SMI
2008
IEEE
255views Image Analysis» more  SMI 2008»
14 years 5 months ago
GPU-accelerated surface denoising and morphing with lattice Boltzmann scheme
In this paper, we introduce a parallel numerical scheme, the lattice Boltzmann method, to shape modeling applications. The motivation of using this originally-designed fluid dyna...
Ye Zhao