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ETS
2006
IEEE
65views Hardware» more  ETS 2006»
13 years 7 months ago
Learning Design based on Graphical Knowledge-Modelling
Gilbert Paquette, Michel Léonard, Karin Lun...
SIGGRAPH
1994
ACM
13 years 11 months ago
A framework for the analysis of error in global illumination algorithms
In this paper we identify sources of error in global illumination algorithms and derive bounds for each distinct category. Errors arise from three sources: inaccuracies in the bou...
James Arvo, Kenneth E. Torrance, Brian E. Smits
SIGGRAPH
1991
ACM
13 years 11 months ago
Design and simulation of opera lighting and projection effects
A major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics t...
Julie Dorsey, François X. Sillion, Donald P...
SIGGRAPH
1999
ACM
13 years 12 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
CGI
2004
IEEE
13 years 11 months ago
Efficient Hardware Voxelization
This paper presentes a novel algorithm for the voxelization of surface models of arbitrary topology. Our algorithm uses the depth and stencil buffers, available in most commercial...
Georgios Passalis, Ioannis A. Kakadiaris, Theohari...