We study and compare two novel embedding methods for segmenting feature points of piece-wise planar structures from two (uncalibrated) perspective images. We show that a set of di...
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
A DRAFT computer vision book by Prof. Richard Szeliski. The book reflects the author's wide experience in practical computer vision algorithms that he has developed while work...
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Abstract— In this paper, we develop an algorithm for determining the relative position and attitude of two robots moving in 3D, using only dead-reckoning and inter-robot distance...
Nikolas Trawny, Xun S. Zhou, Ke X. Zhou, Stergios ...