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» Random Access Game and Medium Access Control Design
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INTETAIN
2009
Springer
14 years 2 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
TMC
2008
210views more  TMC 2008»
13 years 7 months ago
Adaptive Cluster-Based Data Collection in Sensor Networks with Direct Sink Access
Recently wireless sensor networks featuring direct sink access have been studied as an efficient architecture to gather and process data for numerous applications. In this paper, w...
Mahdi Lotfinezhad, Ben Liang, Elvino S. Sousa
JCP
2008
141views more  JCP 2008»
13 years 7 months ago
Leakage Controlled Read Stable Static Random Access Memories
Semiconductor manufacturing process scaling increases leakage and transistor variations, both of which are problematic for static random access memory (SRAM). Since SRAM is a criti...
Sayeed A. Badrudduza, Ziyan Wang, Giby Samson, Law...
MOBICOM
2004
ACM
14 years 1 months ago
Vehicle-to-vehicle safety messaging in DSRC
— This paper studies the design of layer-2 protocols for a vehicle to send safety messages to other vehicles. The target is to send vehicle safety messages with high reliability ...
Qing Xu 0007, Tony K. Mak, Jeff Ko, Raja Sengupta
TCOM
2010
133views more  TCOM 2010»
13 years 6 months ago
Transmission control in cognitive radio as a Markovian dynamic game: Structural result on randomized threshold policies
Abstract——This paper considers an uplink time division multiple access (TDMA) cognitive radio network where multiple cognitive radios (secondary users) attempt to access a spect...
J. Huang, V. Krishnamurthy