We study the problem of designing kinetic data structures (KDS's for short) when event times cannot be computed exactly and events may be processed in a wrong order. In tradi...
Mohammad Ali Abam, Pankaj K. Agarwal, Mark de Berg...
Surveillance systems that operate continuously generate large volumes of data. One such system is described here, continuously tracking and storing observations taken from multiple...
: Computer simulation on random motion of numerous moving spheres is widely used. This paper presents a collision-event-driven approach that efficiently implements the simulation o...
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
Classifying an event captured in an image is useful for understanding the contents of the image. The captured event provides context to refine models for the presence and appearan...