Depth estimation in computer vision and robotics is most commonly done via stereo vision (stereopsis), in which images from two cameras are used to triangulate and estimate distan...
Mechanism design is the study of preference aggregation protocols that work well in the face of self-interested agents. We present the first general-purpose techniques for automa...
Tuomas Sandholm, Vincent Conitzer, Craig Boutilier
Abstract. We consider the problem of Rendezvous or gathering of multiple autonomous entities (called mobile agents) moving in an unlabelled environment (modelled as a graph). The p...
—One of the biggest bottlenecks in desktop-based computing is the hard disk with I/O write latency being a key contributor. I/O write latency stems from the mechanical nature of ...
Rosetta is one of the leading algorithms for protein structure prediction today. It is a Monte Carlo energy minimization method requiring many random restarts to find structures ...
Ben Blum, Michael I. Jordan, David Kim, Rhiju Das,...