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AAAI
2010
13 years 8 months ago
g-Planner: Real-time Motion Planning and Global Navigation using GPUs
We present novel randomized algorithms for solving global motion planning problems that exploit the computational capabilities of many-core GPUs. Our approach uses thread and data...
Jia Pan, Christian Lauterbach, Dinesh Manocha
ICPADS
2006
IEEE
14 years 1 months ago
XYZ: A Scalable, Partially Centralized Lookup Service for Large-Scale Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are characterized by direct access between peer computers, rather than through a centralized server. File sharing is the dominant P2P application on the...
Jianying Zhang, Jie Wu
ISCAS
2005
IEEE
133views Hardware» more  ISCAS 2005»
14 years 29 days ago
Multiobjective VLSI cell placement using distributed simulated evolution algorithm
— Simulated Evolution (SimE) is a sound stochastic approximation algorithm based on the principles of adaptation. If properly engineered it is possible for SimE to reach nearopti...
Sadiq M. Sait, Ali Mustafa Zaidi, Mustafa I. Ali
IPPS
2007
IEEE
14 years 1 months ago
Automatic Program Segment Similarity Detection in Targeted Program Performance Improvement
Targeted optimization of program segments can provide an additional program speedup over the highest default optimization level, such as -O3 in GCC. The key challenge is how to au...
Haiping Wu, Eunjung Park, Mihailo Kaplarevic, Ying...
HIPC
2007
Springer
13 years 11 months ago
Accomplishing Approximate FCFS Fairness Without Queues
First Come First Served (FCFS) is a policy that is accepted for implementing fairness in a number of application domains such as scheduling in Operating Systems, scheduling web req...
K. Subramani, Kamesh Madduri