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CORR
2007
Springer
117views Education» more  CORR 2007»
15 years 2 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
ICC
2007
IEEE
246views Communications» more  ICC 2007»
15 years 9 months ago
AR-TP: An Adaptive and Responsive Transport Protocol for Wireless Mesh Networks
Abstract—Wireless meshing has been envisioned as the economically viable networking paradigm to build up broadband and large-scale wireless commodity networks. Several different ...
Vehbi Cagri Gungor, Pasquale Pace, Enrico Natalizi...
GLOBECOM
2008
IEEE
15 years 9 months ago
Cooperative and Non-Cooperative Aloha Games with Channel Capture
—Game theory has been a useful tool for the analysis of random-access based wireless networks due to their decentralized operations. This paper studies one of the most widely use...
Younggeun Cho, Fouad A. Tobagi
INFOCOM
1999
IEEE
15 years 7 months ago
An Architecture for Noncooperative QoS Provision in Many-Switch Systems
With the proliferation of high-speed networks and networked services, provisioning differentiated services to a diverse user base with heterogeneous QoS requirements has become an ...
Shaogang Chen, Kihong Park
TPDS
2008
176views more  TPDS 2008»
15 years 2 months ago
Adaptive Data Collection Strategies for Lifetime-Constrained Wireless Sensor Networks
Communication is a primary source of energy consumption in wireless sensor networks. Due to resource constraints, the sensor nodes may not have enough energy to report every readin...
Xueyan Tang, Jianliang Xu