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CORR
2007
Springer
117views Education» more  CORR 2007»
13 years 8 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
ICC
2007
IEEE
246views Communications» more  ICC 2007»
14 years 2 months ago
AR-TP: An Adaptive and Responsive Transport Protocol for Wireless Mesh Networks
Abstract—Wireless meshing has been envisioned as the economically viable networking paradigm to build up broadband and large-scale wireless commodity networks. Several different ...
Vehbi Cagri Gungor, Pasquale Pace, Enrico Natalizi...
GLOBECOM
2008
IEEE
14 years 2 months ago
Cooperative and Non-Cooperative Aloha Games with Channel Capture
—Game theory has been a useful tool for the analysis of random-access based wireless networks due to their decentralized operations. This paper studies one of the most widely use...
Younggeun Cho, Fouad A. Tobagi
INFOCOM
1999
IEEE
14 years 22 days ago
An Architecture for Noncooperative QoS Provision in Many-Switch Systems
With the proliferation of high-speed networks and networked services, provisioning differentiated services to a diverse user base with heterogeneous QoS requirements has become an ...
Shaogang Chen, Kihong Park
TPDS
2008
176views more  TPDS 2008»
13 years 8 months ago
Adaptive Data Collection Strategies for Lifetime-Constrained Wireless Sensor Networks
Communication is a primary source of energy consumption in wireless sensor networks. Due to resource constraints, the sensor nodes may not have enough energy to report every readin...
Xueyan Tang, Jianliang Xu