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CIAC
1994
Springer
148views Algorithms» more  CIAC 1994»
13 years 11 months ago
Efficient Reorganization of Binary Search Trees
We consider the problem of maintaining a binary search tree (BST) that minimizes the average access cost needed to satisfy randomly generated requests. We analyze scenarios in whi...
Micha Hofri, Hadas Shachnai
IROS
2006
IEEE
166views Robotics» more  IROS 2006»
14 years 1 months ago
Anytime RRTs
— We present an anytime algorithm for planning paths through high-dimensional, non-uniform cost search spaces. Our approach works by generating a series of Rapidly-exploring Rand...
Dave Ferguson, Anthony Stentz
ALGORITHMICA
2005
93views more  ALGORITHMICA 2005»
13 years 7 months ago
Universal Asymptotics for Random Tries and PATRICIA Trees
Abstract. We consider random tries and random patricia trees constructed from n independent strings of symbols drawn from any distribution on any discrete space. We show that many ...
Luc Devroye
ICRA
2002
IEEE
92views Robotics» more  ICRA 2002»
14 years 19 days ago
Resolution Complete Rapidly-Exploring Random Trees
Trajectory design for high-dimensional systems with nonconvex constraints is a challenging problem considered in this paper. Classical dynamic programming is often employed, but c...
Peng Cheng, Steven M. LaValle
AIIDE
2008
13 years 10 months ago
Monte-Carlo Tree Search: A New Framework for Game AI
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI behaviour. These two characteristics hamper the goal of es...
Guillaume Chaslot, Sander Bakkes, Istvan Szita, Pi...