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SIGIR
2002
ACM
15 years 3 months ago
Predicting query performance
We develop a method for predicting query performance by computing the relative entropy between a query language model and the corresponding collection language model. The resultin...
Stephen Cronen-Townsend, Yun Zhou, W. Bruce Croft
TCS
2002
15 years 3 months ago
Asymptotic behavior in a heap model with two pieces
In a heap model, solid blocks, or pieces, pile up according to the Tetris game mechanism. An optimal schedule is an in nite sequence of pieces minimizing the asymptotic growth rat...
Jean Mairesse, Laurent Vuillon
TOG
2002
133views more  TOG 2002»
15 years 3 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth
TSMC
2002
110views more  TSMC 2002»
15 years 3 months ago
Complexity reduction for "large image" processing
We present a method for sampling feature vectors in large (e.g., 2000 5000 16 bit) images that finds subsets of pixel locations which represent "regions" in the image. Sa...
Nikhil R. Pal, James C. Bezdek
CORR
2007
Springer
117views Education» more  CORR 2007»
15 years 3 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
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