It is well known that optimal server placement is NP-hard. We present an approximate model for the case when both clients and servers are dense, and propose a simple server alloca...
We introduce mixture trees, a tree-based data-structure for modeling joint probability densities using a greedy hierarchical density estimation scheme. We show that the mixture tr...
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...