This work investigates a geometric approach to proving cell probe lower bounds for data structure problems. We consider the approximate nearest neighbor search problem on the Bool...
We consider applications of probabilistic techniques in the framework of algorithmic game theory. We focus on three distinct case studies: (i) The exploitation of the probabilistic...
We investigate the question of what languages can be decided efficiently with the help of a recursive collisionfinding oracle. Such an oracle can be used to break collisionresistan...
In this paper, we present a two-layer generative model that incorporates generic middle-level visual knowledge for dense stereo reconstruction. The visual knowledge is represented...
The problem of interactive foreground/background segmentation in still images is of great practical importance in image editing. The state of the art in interactive segmentation is...
Andrew Blake, Carsten Rother, M. Brown, Patrick P&...