An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
We consider the problem of reconstructing the 3D coordinates of a moving point seen from a monocular moving camera, i.e., to reconstruct moving objects from line-of-sight measurem...
We studied a number of measures that characterize the difficulty of a classification problem. We compared a set of real world problems to random combinations of points in this mea...
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
A large class of q-distributions is defined on the stochastic model of Bernoulli trials in which the probability of success (=advancing to the next level) depends geometrically on...