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APPROX
2010
Springer
207views Algorithms» more  APPROX 2010»
13 years 10 months ago
Exploiting Concavity in Bimatrix Games: New Polynomially Tractable Subclasses
Abstract. We study the fundamental problem of computing an arbitrary Nash equilibrium in bimatrix games. We start by proposing a novel characterization of the set of Nash equilibri...
Spyros C. Kontogiannis, Paul G. Spirakis
AIIDE
2006
13 years 10 months ago
Using Natural Language to Manage NPC Dialog
1 In this document, we describe our work applying natural language (NL) technologies to improve non-player character (NPC) dialog interactions in games, specifically role-playing g...
Gary Kacmarcik
ECWEB
2010
Springer
163views ECommerce» more  ECWEB 2010»
13 years 9 months ago
Social Networks as Data Source for Recommendation Systems
Abstract. Reviews and review based rankings are widely used in recommendation systems to provide potential customers quality information about selected products. During the last ye...
Mathias Bank, Juergen Franke
ECIR
2009
Springer
13 years 6 months ago
Active Learning Strategies for Multi-Label Text Classification
Abstract. Active learning refers to the task of devising a ranking function that, given a classifier trained from relatively few training examples, ranks a set of additional unlabe...
Andrea Esuli, Fabrizio Sebastiani
ECIR
2010
Springer
13 years 6 months ago
Query Aspect Based Term Weighting Regularization in Information Retrieval
Abstract. Traditional retrieval models assume that query terms are independent and rank documents primarily based on various term weighting strategies including TF-IDF and document...
Wei Zheng, Hui Fang