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MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 2 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
SIGCOMM
1998
ACM
14 years 25 days ago
A Digital Fountain Approach to Reliable Distribution of Bulk Data
—The proliferation of applications that must reliably distribute bulk data to a large number of autonomous clients motivates the design of new multicast and broadcast protocols. ...
John W. Byers, Michael Luby, Michael Mitzenmacher,...
ICDCS
2009
IEEE
14 years 5 months ago
Pushing the Envelope: Extreme Network Coding on the GPU
While it is well known that network coding achieves optimal flow rates in multicast sessions, its potential for practical use has remained to be a question, due to its high compu...
Hassan Shojania, Baochun Li
INFOCOM
2010
IEEE
13 years 7 months ago
Chameleon: Adaptive Peer-to-Peer Streaming with Network Coding
—Layered streaming can be used to adapt to the available download capacity of an end-user, and such adaptation is very much required in real world HTTP media streaming. The multi...
Anh Tuan Nguyen, Baochun Li, Frank Eliassen
TCSV
2010
13 years 3 months ago
Layered Wireless Video Multicast Using Relays
Wireless video multicast enables delivery of popular events to many mobile users in a bandwidth efficient manner. However, providing good and stable video quality to a large number...
Özgü Alay, Thanasis Korakis, Yao Wang, E...