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» Rationale and Design of BULK
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IE
2007
13 years 11 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
AAAI
2000
13 years 11 months ago
The Systems Engineering Process Activities (SEPA) Methodology and Tool Suite
or cone, abstraction is chosen to represent a spectrum of user inputs/requirements that are narrowed, refined, and structured into a system design. User inputs require refinement f...
K. Suzanne Barber, Thomas J. Graser, Paul Grisham,...
PPDP
2009
Springer
14 years 4 months ago
Automatic refactoring of Erlang programs
This paper describes the design goals and current status of tidier, a software tool that tidies Erlang source code, making it cleaner, simpler, and often also more efficient. In ...
Konstantinos F. Sagonas, Thanassis Avgerinos
FPGA
2007
ACM
122views FPGA» more  FPGA 2007»
14 years 3 months ago
The shunt: an FPGA-based accelerator for network intrusion prevention
Today’s network intrusion prevention systems (IPSs) must perform increasingly sophisticated analysis—parsing protocols and interpreting application dialogs rather than simply ...
Nicholas Weaver, Vern Paxson, José M. Gonz&...
CSCW
2006
ACM
14 years 3 months ago
Exploring the effects of group size and display configuration on visual search
Visual search is the subject of countless psychology studies in which people search for target items within a scene. The bulk of this literature focuses on the individual with the...
Clifton Forlines, Chia Shen, Daniel Wigdor, Ravin ...