Sciweavers

286 search results - page 34 / 58
» Re-tiling polygonal surfaces
Sort
View
SI3D
2005
ACM
14 years 2 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
GRAPHICSINTERFACE
2000
13 years 10 months ago
Model Simplification Through Refinement
As modeling and visualization applications proliferate, there arises a need to simplify large polygonal models at interactive rates. Unfortunately existing polygon mesh simplifica...
Dmitry Brodsky, Benjamin Watson
CGF
2010
132views more  CGF 2010»
13 years 8 months ago
Hybrid Booleans
In this paper we present a novel method to compute Boolean operations on polygonal meshes. Given a Boolean expression over an arbitrary number of input meshes we reliably and effi...
Darko Pavic, Marcel Campen, Leif Kobbelt
ICCV
2003
IEEE
14 years 10 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
SI3D
2006
ACM
14 years 2 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer