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CGA
2000
13 years 8 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
TOG
2002
122views more  TOG 2002»
13 years 8 months ago
Feature-based light field morphing
We present a feature-based technique for morphing 3D objects represented by light fields. Our technique enables morphing of imagebased objects whose geometry and surface propertie...
Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Ye...
CGF
2011
13 years 6 days ago
Walking On Broken Mesh: Defect-Tolerant Geodesic Distances and Parameterizations
Efficient methods to compute intrinsic distances and geodesic paths have been presented for various types of surface representations, most importantly polygon meshes. These meshe...
Marcel Campen, Leif Kobbelt
VISSOFT
2005
IEEE
14 years 2 months ago
Exploring Relations within Software Systems Using Treemap Enhanced Hierarchical Graphs
The clear and meaningful visualization of relations between software entities is an invaluable tool for the comprehension, evaluation, and reengineering of the structure of existi...
Michael Balzer, Oliver Deussen
ICIP
2002
IEEE
14 years 1 months ago
Multi-resolution space carving using level set methods
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene photographed by a calibrated digital camera placed at multiple viewpoints. Our a...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...