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» Reachability in Stochastic Timed Games
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AAAI
2007
13 years 9 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
INFOCOM
2009
IEEE
14 years 2 months ago
Decentralized Stochastic Control of Delay Tolerant Networks
—We study in this paper optimal stochastic control issues in delay tolerant networks. We first derive the structure of optimal two-hop forwarding policies. In order to be implem...
Eitan Altman, Giovanni Neglia, Francesco De Pelleg...
INFOCOM
2010
IEEE
13 years 5 months ago
Wireless Network Virtualization as A Sequential Auction Game
—We propose a virtualization framework to separate the network operator (NO) who focuses on wireless resource management and service providers (SP) who target distinct objectives...
Fangwen Fu, Ulas C. Kozat
CORR
2010
Springer
112views Education» more  CORR 2010»
13 years 7 months ago
Efficient Approximation of Optimal Control for Markov Games
The success of probabilistic model checking for discrete-time Markov decision processes and continuous-time Markov chains has led to rich academic and industrial applications. The ...
Markus Rabe, Sven Schewe, Lijun Zhang
SOFSEM
2007
Springer
14 years 1 months ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger