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» Reachability in Stochastic Timed Games
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HICSS
2007
IEEE
125views Biometrics» more  HICSS 2007»
14 years 1 months ago
Stochastic Model for Power Grid Dynamics
We introduce a stochastic model that describes the quasistatic dynamics of an electric transmission network under perturbations introduced by random load fluctuations, random rem...
Marian Anghel, Kenneth A. Werley, Adilson E. Motte...
ML
2006
ACM
13 years 7 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
ATVA
2006
Springer
106views Hardware» more  ATVA 2006»
13 years 11 months ago
Efficient Algorithms for Alternating Pushdown Systems with an Application to the Computation of Certificate Chains
Motivated by recent applications of pushdown systems to computer security problems, we present an efficient algorithm for the reachability problem of alternating pushdown systems. ...
Dejvuth Suwimonteerabuth, Stefan Schwoon, Javier E...
TCOM
2010
133views more  TCOM 2010»
13 years 5 months ago
Transmission control in cognitive radio as a Markovian dynamic game: Structural result on randomized threshold policies
Abstract——This paper considers an uplink time division multiple access (TDMA) cognitive radio network where multiple cognitive radios (secondary users) attempt to access a spect...
J. Huang, V. Krishnamurthy
CORR
2011
Springer
178views Education» more  CORR 2011»
12 years 11 months ago
Online Learning: Stochastic and Constrained Adversaries
Learning theory has largely focused on two main learning scenarios. The first is the classical statistical setting where instances are drawn i.i.d. from a fixed distribution and...
Alexander Rakhlin, Karthik Sridharan, Ambuj Tewari