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WSCG
2004
159views more  WSCG 2004»
15 years 5 months ago
A Fast Method for Applying Rigid Transformations to Volume Data
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Jan Fischer, Ángel del Río
128
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WSCG
2003
140views more  WSCG 2003»
15 years 5 months ago
Multifaceted Interaction with a Virtual Engineering Environment using a Scenegraph-oriented Approach
To provide an adequate user interface to the large amount of geometrical and alphanumerical date coupled to the geometries, the 3D interaction in the virtual environment is combin...
Arnold Müller, Stefan Conrad 0003, Ernst Krui...
GAMEON
2000
15 years 5 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
INTERACT
1997
15 years 5 months ago
Making menus musical
Future human-computer interfaces will use more than just graphical output to display information. In this paper we suggest that sound and graphics together can be used to improve i...
Stephen A. Brewster, Murray Crease
VIP
2000
15 years 5 months ago
A System for Geographical and Spatial Data Exploration on the Internet
Developing a detailed 3D conceptual spatial data model and incorporating it for visualization, is a promising method of Spatial Data Exploration for a variety of applications espe...
Celyn S. L. Chan, Tony K. Y. Chan, Edmond Cyril Pr...