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GECCO
2007
Springer
186views Optimization» more  GECCO 2007»
14 years 1 months ago
Evolving controllers for simulated car racing using object oriented genetic programming
Several different controller representations are compared on a non-trivial problem in simulated car racing, with respect to learning speed and final fitness. The controller rep...
Alexandros Agapitos, Julian Togelius, Simon M. Luc...
ISORC
1999
IEEE
13 years 12 months ago
v-Promela: A Visual, Object-Oriented Language for SPIN
We describe the design of VIP, a graphical front-end to the model checker SPIN. VIP supports a visual formalism, called v-Promela that connects the model checker to modern hierarc...
Stefan Leue, Gerard J. Holzmann
ISUVR
2007
13 years 9 months ago
Realizing Seamless Interaction: a Cognitive Agent Architecture for Virtual and Smart Environments
Abstract— We propose a cognitively motivated vertically layered two-pass agent architecture for realizing responsiveness, reactivity, and pro-activeness of smart objects, smart e...
Youngho Lee, Hedda Rahel Schmidtke, Youngjung Suh,...
NGITS
1999
Springer
13 years 12 months ago
From Object-Process Diagrams to a Natural Object-Process Language
As the requirements for system analysis and design become more complex, the need for a natural, yet formal way of specifying system analysis findings and design decisions are becom...
Mor Peleg, Dov Dori
ICRA
2003
IEEE
114views Robotics» more  ICRA 2003»
14 years 29 days ago
Robotic catching using a direct mapping from visual information to motor command
— In this paper a robotic catching algorithm based on a nonlinear mapping of visual information to the desired trajectory is proposed. The nonlinear mapping is optimized by learn...
Akio Namiki, Masatoshi Ishikawa