Sciweavers

128 search results - page 11 / 26
» Reactive Objects
Sort
View
PADL
2012
Springer
12 years 3 months ago
Virtualizing Real-World Objects in FRP
We begin with a functional reactive programming (FRP) model in which every program is viewed as a signal function that converts a stream of input values into a stream of output va...
Daniel Winograd-Cort, Hai Liu, Paul Hudak
FM
2005
Springer
156views Formal Methods» more  FM 2005»
14 years 1 months ago
Testing Concurrent Object-Oriented Systems with Spec Explorer
Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
AINA
2007
IEEE
14 years 2 months ago
Pervasive Computing with Frugal Objects
— This paper presents a computing model for resource-limited mobile devices that might be ubiquitously deployed in private and business environments. The model integrates a stron...
Benoît Garbinato, Rachid Guerraoui, Jarle Hu...
ICRA
2002
IEEE
90views Robotics» more  ICRA 2002»
14 years 18 days ago
On Viewpoint Control
In this paper a reactive and concurrent control framework for viewpoint control is developed. The viewpoint control task is decomposed into three control objectives namely; obstac...
S. Uppala, Deepak R. Karuppiah, M. Brewer, S. Chan...
LICS
2005
IEEE
14 years 1 months ago
Mean-Payoff Parity Games
Games played on graphs may have qualitative objectives, such as the satisfaction of an ω-regular property, or quantitative objectives, such as the optimization of a realvalued re...
Krishnendu Chatterjee, Thomas A. Henzinger, Marcin...