Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
: The specification of the dynamic behaviour of reactive distributed systems must exhibit the structures of control and has to imply explicitly the relevant aspects of the distribu...
One of the key issues of object-oriented modeling is inheritance. It allows for the definition of a subclass that inherits features from some superclass. When considering the dynam...
Many techniques for the verification of reactive systems rely on the analysis of their reachable state spaces. In this paper, a new algorithm for the symbolic generation of the sta...
Workflow research is commonly concerned with optimization, modeling, and dependency. In this research, we however address a more fundamental issue. By modeling humans and machines...