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CIE
2010
Springer
14 years 1 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
ML
2008
ACM
135views Machine Learning» more  ML 2008»
13 years 8 months ago
Compiling pattern matching to good decision trees
We address the issue of compiling ML pattern matching to compact and efficient decisions trees. Traditionally, compilation to decision trees is optimized by (1) implementing decis...
Luc Maranget
FPCA
1995
14 years 6 days ago
Pi-Calculus, Dialogue Games and PCF
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
J. M. E. Hyland, C.-H. Luke Ong
IJCNN
2007
IEEE
14 years 3 months ago
Agnostic Learning versus Prior Knowledge in the Design of Kernel Machines
Abstract— The optimal model parameters of a kernel machine are typically given by the solution of a convex optimisation problem with a single global optimum. Obtaining the best p...
Gavin C. Cawley, Nicola L. C. Talbot
POPL
2007
ACM
14 years 9 months ago
Generative unbinding of names
This paper is concerned with a programming language construct for typed name binding that enforces -equivalence. It proves a new result about what operations on names can co-exist...
Andrew M. Pitts, Mark R. Shinwell