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IVEVA
2004
13 years 9 months ago
Welcome to MY Virtual Place
This paper briefly describes our proposal for storytelling in virtual environments from a virtual guide perspective. In our model the guide begins at a particular location and star...
Jesús Ibáñez, Ruth Aylett
MM
2003
ACM
167views Multimedia» more  MM 2003»
14 years 26 days ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
GLVLSI
2003
IEEE
202views VLSI» more  GLVLSI 2003»
14 years 27 days ago
System level design of real time face recognition architecture based on composite PCA
Design and implementation of a fast parallel architecture based on an improved principal component analysis (PCA) method called Composite PCA suitable for real-time face recogniti...
Rajkiran Gottumukkal, Vijayan K. Asari
SIBGRAPI
1999
IEEE
13 years 12 months ago
Real-Time Shadow Generation Using BSP Trees and Stencil Buffers
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...
Harlen Costa Batagelo, Ilaim Costa Júnior
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
14 years 2 months ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...