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JVCA
2002
180views more  JVCA 2002»
13 years 7 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
SIMVIS
2007
13 years 9 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
TVCG
2010
205views more  TVCG 2010»
13 years 6 months ago
Estimation of Detection Thresholds for Redirected Walking Techniques
—In immersive virtual environments (IVEs) users can control their virtual viewpoint by moving their tracked head and by walking through the real world. Usually, movements in the ...
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald...
ICDAR
2007
IEEE
14 years 1 months ago
Camera-Based Graphical Symbol Detection
In this paper we present a method to locate and recognize graphical symbols appearing in real images. A vectorial signature is defined to describe graphical symbols. It is formul...
Marçal Rusiñol, Josep Lladós,...
GRID
2006
Springer
13 years 7 months ago
How are Real Grids Used? The Analysis of Four Grid Traces and Its Implications
The Grid computing vision promises to provide the needed platform for a new and more demanding range of applications. For this promise to become true, a number of hurdles, includin...
Alexandru Iosup, Catalin Dumitrescu, Dick H. J. Ep...