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AUSAI
2005
Springer
14 years 27 days ago
Adaptive Utility-Based Scheduling in Resource-Constrained Systems
This paper addresses the problem of scheduling jobs in soft real-time systems, where the utility of completing each job decreases over time. We present a utility-based framework fo...
David Vengerov
ATC
2010
Springer
13 years 6 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
CHI
2010
ACM
14 years 1 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
VTC
2010
IEEE
201views Communications» more  VTC 2010»
13 years 5 months ago
iTETRIS: Adaptation of ITS Technologies for Large Scale Integrated Simulation
1 —the European Union (EU) Framework Program 7 (FP7) funded project, iTETRIS [1] (An Integrated Wireless and Traffic Platform for Real-Time Road Traffic Management Solutions) tar...
Vineet Kumar, Lan Lin, Daniel Krajzewicz, Fatma Hr...
CAEPIA
2003
Springer
14 years 17 days ago
A Method to Adaptively Propagate the Set of Samples Used by Particle Filters
Abstract. In recent years, particle filters have emerged as a useful tool that enables the application of Bayesian reasoning to problems requiring dynamic state estimation. The ef...
Alvaro Soto