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» Real Time Localization and 3D Reconstruction
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ECCV
2004
Springer
14 years 9 months ago
Novel Skeletal Representation for Articulated Creatures
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...
GRAPHITE
2006
ACM
14 years 1 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
GRAPHICSINTERFACE
2003
13 years 9 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
MLMI
2005
Springer
14 years 1 months ago
Foreground Regions Extraction and Characterization Towards Real-Time Object Tracking
Abstract. Object localization and tracking are key issues in the analysis of scenes for video surveillance or scene understanding applications. This paper presents a contribution t...
José Luis Landabaso, Montse Pardàs
ACCV
2010
Springer
13 years 2 months ago
Real-Time Human Detection Using Relational Depth Similarity Features
Many conventional human detection methods use features based on gradients, such as histograms of oriented gradients (HOG), but human occlusions and complex backgrounds make accurat...
Sho Ikemura, Hironobu Fujiyoshi