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» Real Time Rendering of Expensive Small Environments
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TOG
2012
193views Communications» more  TOG 2012»
11 years 10 months ago
Position-correcting tools for 2D digital fabrication
Many kinds of digital fabrication are accomplished by precisely moving a tool along a digitally-specified path. This precise motion is typically accomplished fully automatically ...
Alec R. Rivers, Ilan E. Moyer, Frédo Durand
SIGMOD
2002
ACM
219views Database» more  SIGMOD 2002»
14 years 7 months ago
Efficient k-NN search on vertically decomposed data
Applications like multimedia retrieval require efficient support for similarity search on large data collections. Yet, nearest neighbor search is a difficult problem in high dimen...
Arjen P. de Vries, Nikos Mamoulis, Niels Nes, Mart...
ICHIM
2001
190views more  ICHIM 2001»
13 years 8 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi
RT
2000
Springer
13 years 11 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
TOG
2008
106views more  TOG 2008»
13 years 7 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...